Entry tags:
- !event,
- attack on titan: armin arlert,
- black butler: ciel phantomhive,
- danganronpa v3: kaito momota,
- day 0: night,
- ensemble stars!!: izumi sena,
- ensemble stars!!: leo tsukinaga,
- fatal frame iv: ruka minazuki,
- fate/: bb,
- fate/: charlemagne,
- fate/: merlin,
- fe3h: dimitri alexandre blaiddyd,
- fe3h: sylvain jose gautier,
- ffix: kuja,
- ffxiv: tsubaki aoganei,
- metallic rouge: alice & ace machias,
- original: calia,
- original: nao mizushita,
- persona 3: minato arisato,
- persona 3: shinjiro aragaki,
- persona 3: yukari takeba,
- persona 5 royal: akechi goro,
- persona 5 royal: akira kurusu,
- persona 5 royal: takuto maruki,
- shadows house: kate,
- slay the princess: the princess,
- soul hackers 2: shunya iijima (original),
- tales of the rays: baldr misteltein
[DAY 0] TDM.
Error in final launch sequence:
Failed to execute MI command:
target remote localhost: 01633
Error message from debugger back end:
Cannot access memory at address 𝟹͚̽𝚡̰̍̂𝟸̠̯̘ͭͧ𝚌̭͉̺͖ͥ𝟿̳̰̒̇ͅ𝟷̦ͣ̉͌̅𝚋͓͎̈̒̀𝟻ͭ̌͂𝟷ͩ̓𝟾̦
Failed to execute MI command:
target remote localhost: 01633
Error message from debugger back end:
Cannot access memory at address 𝟹̖͇͕̃𝚡͉̹̯͇̻̉̓̂𝟸͚̹͈͓̩͚̲̼͒̾𝚌̱̠͙̝̪͇̈̌̂̃̄ͭ𝟿̱̜̪͓̳̹ͤ̊̈́ͦͥ̑𝟷͖̱̝̀̒̇̂̄̈́̓̇ͅ𝚋̥̯͉̹͛͛̊ͤͦͩ𝟻̬̮̈́̋ͯ͛̉̐𝟷̋ͩ̔̔𝟾̼
Waiting for debugger connection...
Debugger connected
Debugger connection lost.
Waiting for debugger connection...
Debugger connected
Target is not responding, retrying...
Target is not responding, retrying...
Target is not responding, retrying...
Target is not responding, retrying...
Target is not responding, retrying...
Target is not responding, retrying...
Target is not responding, retrying...
Target is not responding, retrying...
Target is not responding, retrying...
Target is not responding, retrying...
Debugger connection lost.
Shutting down...
Rebooting
Download in Progress:
File download complete
Time elapsed during download operation: 00:12:33.131
Rebooting
Launching Demon Summoning Program. . .
Failed to execute MI command:
target remote localhost: 01633
Error message from debugger back end:
Cannot access memory at address 𝟹͚̽𝚡̰̍̂𝟸̠̯̘ͭͧ𝚌̭͉̺͖ͥ𝟿̳̰̒̇ͅ𝟷̦ͣ̉͌̅𝚋͓͎̈̒̀𝟻ͭ̌͂𝟷ͩ̓𝟾̦
Failed to execute MI command:
target remote localhost: 01633
Error message from debugger back end:
Cannot access memory at address 𝟹̖͇͕̃𝚡͉̹̯͇̻̉̓̂𝟸͚̹͈͓̩͚̲̼͒̾𝚌̱̠͙̝̪͇̈̌̂̃̄ͭ𝟿̱̜̪͓̳̹ͤ̊̈́ͦͥ̑𝟷͖̱̝̀̒̇̂̄̈́̓̇ͅ𝚋̥̯͉̹͛͛̊ͤͦͩ𝟻̬̮̈́̋ͯ͛̉̐𝟷̋ͩ̔̔𝟾̼
Waiting for debugger connection...
Debugger connected
Debugger connection lost.
Waiting for debugger connection...
Debugger connected
Target is not responding, retrying...
Target is not responding, retrying...
Target is not responding, retrying...
Target is not responding, retrying...
Target is not responding, retrying...
Target is not responding, retrying...
Target is not responding, retrying...
Target is not responding, retrying...
Target is not responding, retrying...
Target is not responding, retrying...
Debugger connection lost.
Shutting down...
Rebooting
Download in Progress:
File download complete
Time elapsed during download operation: 00:12:33.131
Rebooting
Launching Demon Summoning Program. . .
You open your eyes to the end of the world, but you do not see it.
Instead what rouses you is screaming and crying, blood and tears: all around you are signs of life. Inside the overturned train, people begin to awaken, sprawled on the ground as if thrown violently from their seats, broken bones and bleeding wounds struggling to rise from the carpet of shattered glass from the windows at their feet. Emerging from the wreck, characters will find themselves at the edge of a dense forest, a towering stone wall at their backs. Bright eyes peer out from the shadows of the foliage, more and more blinking into view like stars in a darkening sky, but despite being drawn to the scent of blood that hangs heavy in the air, nothing steps out of the forest. Not yet.
None of the passengers can recall what happened, what they were doing on a train, where it was going- there's more they can't remember, but overshadowing the gaps of memory are things they have gained in return. A familiar item that is not theirs. A gemstone that feels lighter than it appears, as if hollow inside. And a device that wraps around their wrist (or rests on their head, or hangs around their neck, or however it presents itself to each character) that starts up on its own the moment the character turns their attention to it, as if waiting. Each character's COMP has a "navigator" selected at default, either "A☆L☆A" in bright neon orange, or "K5" in cool slate blue, although the presiding navigator can be freely switched between them.
Heya, boss! My name's Ala, your new navi!
You wanna know something really funny? Go ahead and touch the map on the corner of the screen to enlarge it. See all those little red dots? Those are demons out to kill you. Haha! You're surrounded!
You wanna know something really funny? Go ahead and touch the map on the corner of the screen to enlarge it. See all those little red dots? Those are demons out to kill you. Haha! You're surrounded!
Heya, boss! You can call me Keigo, your navigational AI.
If you touch the map on the corner of the screen, you can enlarge it and see the positions of all your allies. Looks like some of you are already heading out: see those little blue— oh. That one just disappeared. ... Try to stick together.
If you touch the map on the corner of the screen, you can enlarge it and see the positions of all your allies. Looks like some of you are already heading out: see those little blue— oh. That one just disappeared. ... Try to stick together.
Along with providing a map with enemy/ally positions, the navigators will walk characters through the demon interaction, recruitment, and summoning processes, with advice varying between the two navigators (click to expand)
Just beat 'em up and force 'em to join! They can't say no if they're dead!
Nobody is immune to bribery, not even demons. What do you even have, though...? No matter what, don't let them get that life stone.
More demons incoming! Ooh, you're screwed. You'd better run! Don't worry, I won't tell.
Let's hide here. We'll wait here until that demon passes, then move!
Look, a body! Are they still alive? Wonder what's in their pockets...?
It's already too late to help. But better them being demon food than you.
Or, you could stay. There is nothing forcing anybody to leave the relative safety of the train. Those who stay behind will find the conductor's cabin empty, save for a small black cat perched on the headrest of the driver's seat that peers out with bright golden eyes at those who enter. Otherwise, there are no signs of a fight or struggle inside the cabin. Elsewhere, there is unclaimed luggage in the overhead compartments with an abundance of clothing and blankets, although characters will not find any of their own clothing except what they're already wearing. The dining cart is still stocked with enough food and beverage to last each passenger at least two days— maybe longer, if people keep leaving/dying... But at the same time, maybe shorter, considering the pervasive hunger that gnaws at the pits of everybody's stomachs, an emptiness that yearns to be filled by something... more.
As minutes stretch into hours, it becomes painfully clear that nobody is coming to help. Everybody only has each other, this town, its inhabitants. The forest is dark and unforgiving, near impossible to navigate even with a map. Strange creatures jump out from the shadows, eyes bright, mouths salivating, hungry. Strong hands claw through the dirt underfoot to grab at people's feet, pulling themselves up, mouths wide open, hungry. Sharp talons swoop down from the skies above, snatching characters up into the air, crushing skulls and snapping spines. Hungry. The demons here seem delighted to see such a feast wandering right into their home; those who are stopped for attempted conversation express surprise that characters are able to see them, but ultimately the hunger wins, and hunger does not listen to reason.
Casualties are inevitable. Blood mist permeates the air, and follows even as characters break out of the forest and across town, all the way to the fraying end of the world. Out in the open, however, the sun rays beat down bright and harsh, and those hungry eyes shy away from the sunlight to remain in the shadows, inside husks of buildings and thickets of overgrown fields. Characters will be able to find refuge in the greenhouse and the church, and some of the standing houses are truly vacant (as opposed to "surprise! there's actually a demon inside!" vacant); the only eyes that follow you are those of photographs hung crooked on the walls, of familiar strangers and forgotten friends. Look, there's a picture of you too.
Other locations require more caution to explore:
The sound of crying can be heard from the upper stories of the school building, thin wails echoing up and down the deserted halls, and human-like shadows peer out from the broken, unboarded windows, as if watching. A barricade inside the front doors makes it difficult to enter from the main entrance, and with most of the windows boarded up, the hallways inside remain dark even during the day. The smell of rot is prominent, heavy and cloying, especially in the auditorium-become-mausoleum that is littered with crushed bones, thin and brittle, every last scrap of flesh already nibbled away. A flock of demons crowd around outside principal's office, where a blizzard blows through the entire hallway, rendering visibility near zero and temperatures below that.
The hospital is also deathly cold, breath visible in puffs of mist that sometimes form into screaming faces, and when all is still and quiet, you look up and see yourself. Shadows form into mirror images of the characters who enter the hospital, silently approaching others and attacking once the person's guard is down. If a demon borrowing your face isn't bad enough, Phantoms go a step further and take the form of people who are close to your character: friends, family, foes. Exploring the hospital may or may not be worth the potential backstabbing, considering the fact that the supplies found are maybe not the most sterile, half the equipment is rusted or corroded, and a lot of the medicine is unlabeled tablets and capsules inside unlabeled bottles (essentially, take at your own risk). Moreover, hordes of all sorts of demon ghosts will bar characters' way down to the basement, gathering in massive numbers anytime somebody tries to descend. Electricity bounces around the top of the stairway down, while bright flames lick the bottom of the stairs; particularly unlucky characters may be hit with a confusion spell, liable to throw themselves headfirst down the stairs to be consumed by the waiting demons below.
Hauntingly beautiful music can be heard from within the concert hall, and listening to their song puts you fast asleep— possibly in the middle of the street if you're not careful— while those who manage to make it past the front doors are immediately frozen in a hunk of ice or electrocuted to a crisp before being kicked to the curb. The concert hall appears to be actively guarded, and it's clear that strangers are Not Welcome. Even the other demons keep clear of this building, drawn to the music but lingering far enough to not be overwhelmed. Characters may have an easier time of initiating conversations with demons from around town or inside the houses nearby the concert hall.
The crackle of electricity can be heard from inside the power plant's upper stories despite the blackout, and the entire building shakes from time to time, as if caught in a thunderstorm, or an earthquake. A slow drip... drip... drip... can be heard throughout the building, of amorphous demons clinging to the walls like mold and leaving puddles of caustic acid Everywhere. Anybody who enters the power plant's front entrance is met with a massive agglomerate of black Ooze that has expanded to fill the entire first floor from wall to wall, floor to ceiling, preventing anybody from going upstairs while it remains. Arms and legs poke out of the demon's body in places, desperately clawing and kicking, weaker, weaker. done.
OOC
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Welcome to Day 0! What better meet-and-greet is there than everybody being tossed into the fray to fight for their lives? ('': For convenience, here are the game info, locations, and demon compendium pages; please use these as reference for what more can be found in the setting.
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The characters' COMP will turn on only after they notice and focus on it. If they do NOT activate the COMP, they will not be able to see the demons or interact with them in any way other than being killed. Activating the COMP will allow characters to see demons and somewhat understand their language, with an added effect of allowing physical attacks to harm demons, and mitigating the damage taken from demons.
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For characters who app and are accepted, please report demon recruitment here. Characters who are just tdming do not have to report. Recruited demons are inclined to listen to their summoner, but are not necessarily friendly at the beginning: if your character shows weakness, the demon may be just as likely to eat them as they are to protect them.
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There will be no NPCs in this game other than the two navigators and some key demons. You're on your own for now!
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This first event/tdm is open to the public, and can be used for test driving at any time after the game starts. I'll be keeping a pulse on threads for when characters have gotten their bearings and seem to have a general idea of how they want to proceed into the next day, and we'll go from there.

Ciel Phantomhive| Black Butler| OTS (mind CWs on permission post)
[Church i]
[Church ii.]
[Wildcard]
hospital
After taking pause to tuck something carefully into the duffel she'd taken from the train to carry supplies in, she ventures inside. While another loud sound doesn't follow, the coughing does, and she follows it to the source.
Glances at the duplicate on the floor. ]
...That happens in this building.
[ Her tone is flat, as though it's a simple banal reality she's well familiar with. The truth is, she often sounds just this side of bored. It's not unusual. ]
Are you hurt?
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It took him a moment to get it under control, and as he wasn't killed or grabbed in the interim... he manages to relax slightly. Only slightly. She wasn't a threat but he was eyeballing that dead-him like it was going to jump up and bite him.]
I'm fine. Who are you?
no subject
I don't remember it. [ She replies simply with a shrug. ] But I at least know what I am. So you can call me Princess.
[ Though the faintly wry curve of her lips suggests she knows full well by now this is strange. She's had a variety of reactions to this by now. ]
Though BB suggested "Dahlia"... [ Should she have led with that? Hm. ] I don't mind that either.
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[His words were accompanied by a weak smile, as he tries to gather his wits again. Calming his breaths, wrapping his coat around him tighter to stay warm. The last thing he needed right now was another one of his bouts of illness. Still, he was a little winded, no helping that.]
A pleasure to make your acquaintance, you Highness. I am earl Ciel Phantomhive, my family serves Queen Victoria of the United Kingdom.
I do hope you can forgive my poor manners given present circumstances.
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You're more polite than others, regardless.
[ Not that she especially minds, but Ciel has that disrinction just the same. ]
Did you find what you were looking for here, before [ What is the gentlest way to refer to the odd doubles this place accosts people with?] the incident?
[ It's as indirect as she can make it for him, shaken as he'd appeared. Understandably so. The Princess suspects that's the point of it. ]
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hospital
It might be reckless of her to show herself, knowing how much she resembles the monsters here, but she hears the way he's breathing. Is he wounded? ]
Are you okay? Were you hurt?
[ She keeps some distance, waiting to see what kind of condition he's in... and how he'll react to her. ]
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Who... who are you?
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My name is Kate.
[ Her hand falls to her side, and she turns to her head to seemingly face the body on the floor. ]
Were you attacked?
no subject
Well, that says some things about himself he's not quite keen on explaining to strangers.]
It tried, but I already had my pistol out. Lucky me.
no subject
[ She stays as she is, facing the body for a few moments longer. Even knowing that the Shadows here aren't like her... they're not entirely unlike her. It's hard not to have some complicated feelings when they're killed so easily. Or when they're as dangerous they are in the first place...
But she'll turn her head to face Ciel next. ]
... It must have been distressing.
[ If the creature didn't hurt him, then his reaction wasn't from a wound... So it must have been fear and stress. ]
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church i;
Come on, surely you can spare at least one!
[ ...As well as a token complaint. How is he supposed to curl up with the stuffed lion plush he's carrying without a blanket... ]
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[He says, even though it’s nothing contagious. He’ll wrap himself even tighter into the bundle as well, little grumpy eye peering out.]
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[ He hesitates for but a few moments. ]
...Both sides of each blanket?
[ That's not how germs work, but desperate times call for desperate measures— ]
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It's obviously very deliberate coughing, but he's absolutely getting both side of the blanket!]
Yes. Find your own. I've claimed these ones.
no subject
Aaawwwww. Fine, you can keep bundling up in those.
[ To his credit, he doesn't sound very whiny about it (for once), just putting up a token acknowledgement of the true owner of the blankets.
The mage takes his leave, the soft thump, thump, thump of his staff upon the church flooring serving as indication, and Ciel is left alone to rest for approximately 20 blissful, Merlin-less minutes.
However, his time is up when Merlin returns, and puts a mug near the pile of blankets, in arm's reach, careful not to disturb the figure swaddled within. The mug contains bottled water poured into it and warmed an adequate amount by sitting near the fire for a while, with any soot and ash either wiped off the surface of the mug by white robes or prevented from getting into the water in the first place by said robe's sleeves. ]
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Church II
She's not great with kids, finding it awkward to try and talk with them. She had no memory of her own childhood to pull on for guidance, and what flashes of children she could remember did not lend themselves to healthy depictions of childhood or childcare. whoops.
Still, she clears her throat and steps closer, a little basket of fresh veggies and a bottle of water brought back from the train earlier in hand.]
Hey. Uhm... Here, would these work better? You should still eat something.
no subject
And it's all raw greenery. Not a cupcake or bar of chocolate to be found. Eugh. He wanted a fruit parfait. Or a cake. Or literally anything but greenery.
But, beggars couldn't be choosers so he tentatively reached out for a sweet potato and the water.]
Thank you.
[He tried to take a bite of the potato and... made the same face again, only grumpier. Not even half as sweet as a scone. Ugh.]
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[And a bit sweeter, from what she remembered. If only they had some butter too... She reaches out to take the sweet potato back so she can do so]
My name is Ruka, by the way.
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Earl Ciel Phantomhive, it's a pleasure to make your acquaintance.
[As much as he'd love to put his noble ways aside, he was still an earl until someone told him otherwise, so he would suffer the stiff polite mannerisms.]
I thank you for your help.
no subject
She moves to the fire to put something between the potato and the fire, not wanting it to turn to a crisp. She backs away to let it cook, the basket of vegetables discarded in favor of trying to find her notebook.
She flips it open to a clean page and looks at him for a moment, eyes sweeping over him as she jots down his name and some basic notes on his appearance. He's the youngest she's seen here, so it's likely she could get him confused for anyone else, but...]
Of course. [She says at length in response to his thanks] We're all in the same situation. [Ruka looks up from her notebook, tilting her head, pencil ready] Where are you from?
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[Church i]
UWAAA!!!! W-WHAT WAS THAT FOR?? WHY DID YOU HIT BB-CHAN!?!?! AHHHH WAAAAAAH!!!!!
no subject
He's just going to turn it on her. He's young enough and sick enough that onlookers will probably side with him.]
Because that's what you do when someone tries to steal something, now stop making a scene!
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W-What did BB-chan ever do to deserve being kicked? She wasn't tr-trying to steal, BB-chan was trying to move the blankets!! She made the church all clean!! [ She huffs, and puffs. ] Now you put your ugly blankets here!!
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[And he’s interrupted by a coughing fit, inwardly cursing that it has to happen NOW with a witness. The moment it stopped her cocooned himself more and resumed his argument.]
It’s cold!
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